This one comes in 2 flavors, Capture the Flag and Bombing Run, but maybe later i will release a CTF4 but i am not sure yet.
Map Architecture and forms were inspired in a project i made back in my High School days for the Arts discipline.
The Construction of this was made almost all of BSP with Meshes only for decorative details, the map have almost 6000 BSP's and thats why i don't know if i should do a CTF4 version because that will end up with something like 12000 BSP's and thats not much performance friendly.


Guile is the music name composed specially by Vandora for this map. www.vandoras-box.com/
This map was developed under HyperGames2K8 team that supported and tested the map along the way.
The author of the Skybox textures his Hazel. Hazelwhorley.com
Some textures i downloaded from Cgtextures.com and made them seamless myself but the decals were all made just by me.
The custom StaticMeshes were all modeled by me on 3Dsmax.

Tempus: Map Creator